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Graphics

图形学资料、笔记。
  • NOTES
  • GRAPHICS
  • Fundamentals of Computer Graphics,4e
  • GAMES101: Introduction to Modern Computer Graphics
  • GAMES202: High Quality Real-Time Rendering
  • SIGGRAPH Asia 2014 Course - Efficient Real-Time Shading with Many Lights
  • Mathematical Topics from 3D Graphics
  • ShaderToy
  • LearnOpenGL CN

Adaptive Scalable Texture Compression User Guide

Physically Based Open Color Library

  • PHYSICALLY BASED A database of physically based values for CG artists

Translation: Unreal Frame Breakdown

  • Translation: Unreal Frame Breakdown

DOOM (2016) - Graphics Study

  • DOOM (2016) - Graphics Study

Graphics Pipeline

OpenGL graphic pipeline

Transformations between spaces in OpenGL

Rendering Equation

Cited from this Twitter: levork/status/609603797258600448

  • NOTES
  • GRAPHICS
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  • Overview
LIPENGZHA

LIPENGZHA

"I think, therefore I am"
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