
DevOps is a philosophy based on automation for Continuous Integration (CI) and Continuous Deployment (CD), optimizing all aspects of development, testing, and operations. It emphasizes the integration of software development, testing, and operations, reducing communication costs between departments or processes to achieve rapid and high-quality releases and iterations.
Although the development situation in the gaming field differs significantly from traditional internet development, leveraging the concept of DevOps to integrate all production elements of a project into automation can greatly enhance efficiency.
This article will introduce the basic concepts of automation in UE and share some of my attempts and actual engineering practices regarding automation builds in Unreal Engine.